Checkers UE5

Hi all, I’ve got a thesis project burning in 10 days, I’m doing checkers on UE5. But I don’t understand a ■■■■ thing, I made models and environment. But how to program the checkers themselves I do not know. Went through a million forums, videos, etc. But nothing helped. Can anyone help to make classic checkers or knows where to get information on this?

i’m going to state the obvious, but learning ue in 10 days, is a tall order.
also your post lacks context, the info is very minimal, and the question is too broad.

it might help to know specifically what you’re struggling with.

why did things not worked?

try this, it might help you narrow down

here’s a broad idea. search online to know more.

  • have a custom game mode, put stuff there. create stuff, manage the state.
  • make each checker an actor
  • have an actor/subsystem to manage the checkers
  • have a way to tell which player’s turn is
  • code an ai (ai is not a neural network necessarily).
  • implement a way to input players actions
  • check for game over condition
  • have some ui to give feedback