Check-In/Sync Latest infinity bugged.

Summary

Everytime me and my team trys to submit a check-in, or sync the latest, we are facing an infinity bug. Every check-in does nothing, and when sync latest just reupload every asset in the project.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Unreal Revision Control

Steps to Reproduce

It just starts from nowhere.

  1. Just try to do a check-in or sync latest.
  2. Will re-check EVERY asset in content browser.
  3. When finished, still the same check-in or latest sync will keep disponible, and everytime, will re-check every asset in your project.

Expected Result

The check-in or sync latest should just do the necessary assets updated in the project.

Observed Result

Check-in and sync latest are in a looping of updating every assets.

Platform(s)

PC

Island Code

Not published, only in editor.

Upload an image

image_2026-06-25_195815463.png

I’m not quite following. Could you record a video of your screen showing the issue?

Are you suggesting it’s wrong that the RELOADING window shows all the actors/assets in the loading bar?