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Check if a component rotation is in front of another component?
Development
World Creation
unreal-engine
,
detection
,
rotation
,
Collision
,
question
,
Blueprint
,
CPP
alvarofer0020
(alvarofer0020)
September 7, 2014, 3:11pm
3
Thanks, but math isnt my strong side is it possible you could guide me in the right direction?
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