Hi all,
So I have a parent blueprint, which has a child actor.
From the construction script of the child actor, I would like to get a variable, referencing it’s parent. (If it is a child actor).
How would I do this?
Hi all,
So I have a parent blueprint, which has a child actor.
From the construction script of the child actor, I would like to get a variable, referencing it’s parent. (If it is a child actor).
How would I do this?
There’s a function ‘Class Is Child Of’ if that’s what your looking. but i think creating a variable casted to its parent class will enable you to access the variable of that class that you’re looking for
It’s returning false.
I have a get class of self wired into test class and parent class as the class that has the child actor as a component.

Are you sure that the ‘Self’ is inherited from ‘Default Player Class’?
In any case you can create a new variable of that Parent class if you want to access a certain variable from that parent class
‘Class Is Child Of’’ is what you’re looking for.