Summary
The character’s head remains visible when the player equips weapons with a telescopic scope, breaking visual immersion and exposing unintended geometry in first-person camera view. This happens with any skin on both UEFN and Creative.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Character
Steps to Reproduce
Launch the game and load into any level
Equip a weapon that has a scope attached
Enter ADS mode by pressing the aim button
Observe the first-person camera view, the character’s head mesh is visible and clipping into the screen
Expected Result
The head should be hidden when using scoped weapons, consistent with how other close-camera scenarios are handled.
Observed Result
The character’s head remains rendered and visible when aiming down sights with any scoped weapon.
Platform(s)
PC
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Additional Notes
This issue started with 41.10 and its really game breaking.


