Character's head not hiding on weapons with scopes

Summary

The character’s head remains visible when the player equips weapons with a telescopic scope, breaking visual immersion and exposing unintended geometry in first-person camera view. This happens with any skin on both UEFN and Creative.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Character

Steps to Reproduce

Launch the game and load into any level
Equip a weapon that has a scope attached
Enter ADS mode by pressing the aim button
Observe the first-person camera view, the character’s head mesh is visible and clipping into the screen

Expected Result

The head should be hidden when using scoped weapons, consistent with how other close-camera scenarios are handled.

Observed Result

The character’s head remains rendered and visible when aiming down sights with any scoped weapon.

Platform(s)

PC

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Additional Notes

This issue started with 41.10 and its really game breaking.

FORT-1123426 has been created and its status is ‘Unconfirmed’. This is now in a queue to be reproduced and confirmed.