You should look through all of the component attached to a normal character bp. All those variables can be set. So for a base side scroller templete would be different than other perspectives. you have plane constraints, on your swingarm you have orientaion to movement, and use pawn etc. It’s best to just break things at times to get a good feel for what your trying to go for exactly. You can create a sidecroller template and just look at those settings in that project. The camera should attach to the capsule in side scrolling unless your doing something different.