My character blacks out in the scene under the static point light:
In the “Lightmap density” mode my character get cream color without pixel square.
I try search on properties for “Overridden light map res” but not found.
How to fix this? Thanks.
My character blacks out in the scene under the static point light:
In the “Lightmap density” mode my character get cream color without pixel square.
I try search on properties for “Overridden light map res” but not found.
How to fix this? Thanks.
Guys I increase point light Intensity x2 and put the “Lightmass Importance Volume” in my map. Now the texture is visible!