Character Stats Kit - Over 40 nodes to power your Skill point, Exp, Reputation and stats!

Alright! So i figured out the problem, i swear i had checked this a ton too but perhaps i was clicking the wrong window… not sure… but it would appear that when we remade the AddStat function, it disconnected that node on the PassthroughAddStat Event on the statsmanager component which I was already aware of and reconnected. Now i swear i did this but apparently i did not or something. But it zeros out that float variable , so it needs to be changed back to 1. So that you increment properly as you add your stats. Hope that helps anyone else down the road! (ps i thought it was a 4.15 error because i swear i checked that very same thing over and over… and made sure more than once it was at 1…but who cares its working) Now to take this remade version and to plop it into the Action RPG inventory Crosses fingers