When I click “Play”, it spawns the character way, I’m talking way, way, way, outside of any playable area. The character simply falls forever. It does this no matter if I move the PlayerStart actor or select to spawn the character at the current camera location.
If I delete the PlayerStart actor and add another one (or add any actor), I get an error message saying “The actor will be placed outside the bounds of the current level. Continue?”
Any ideas how to get it to spawn at the PlayerStart?
Edit - I no longer think the character is spawning outside the playable area. Instead, the level is disappearing.
Before I click play, there are over 5,000 actors.
After I click play, everything disappears and there are only 19 actors.
After I click play, the only thing I can see, besides the Third Person Character, is the default floor, which I added just to be able to see something. Depending on where I position the PlayerStart, the Third Person Character can stand on the floor. Nothing else is present.
When I click Stop, I can see the level from the viewpoint of the Third Person Character. In this case it is from below since the Third Person Character was falling.
It seems that clicking Play makes everything go away. Maybe the level and character aren’t part of the same environment, but if that is the case, how do I combine them or make it so that the character spawns in the world.
The checkbox for World Origin Rebasing is not checked.