Hi, I’m a first time poster so please bare with me, I’ve been trying to setup a VR project with my vive and currently having a couple of issues.
My main issue is that after I’ve setup my character and motion controllers I started playing and the character felt really tall…
If i touched the floor with the controller in real life, the controller would be mid air in game.
Is there a way to somehow calibrate these so it would feel like real life scale inside my project?
Sorry if I haven’t explained the problem very clear I’m still a begginer with the unreal engine.