Character not casting dynamic shadows

Hello. I’m having problems with my character not casting dynamic shadows. As you can see in the picture, the box is casting shadows, but the character is not. In the project settings, I have enabled Generate mesh distance fields, and Ray-traced distance field shadows in the point light (the torch). When I turn on the Directional Light, the shadows are there, but from that torch in the picture, no shadows at all. I would appreciate any help :slight_smile: