Hi i’m trying a fixed camera for my project. An issue i have is the character no longer moves in the direction i press. Does anyone know to fix this? Below is an example, i pressed A to move left towards the cube but the player moves in the wrong direction.
Hello @Mapesy,
Could you share some screenshots of how your camera settings are configured? That way, we can take a look and see where the issue might be.
In the meantime, here’s a post that might help:
So I’m using Ultimate Spline Camera System from Fab. I just bought it, and it’s quite in depth, so I’m not exactly sure what I should be showing you.
I checked the creator’s YouTube to see if anyone else had the same issue. On a comment that I think describes the same problem, the creator replied:
“You must add a condition in your Player Controller to keep the direction of your gameplay controller in the same direction as the current camera. If you don’t do that, you will have this problem with any camera (not only USCS) you place in the opposite direction.”
I’m not sure if that makes sense to you or if you know how I could try implementing that.
Here’s the documentation for the system, along with a clip of me going through some of the camera blueprints…