So I have a rolling ball that I’d like to morph into a wheel and go faster and such while holding down a button. Essentially like a sprint mechanic but the changing of the ball’s shape to a wheel is where I’m stuck.
What efective ways could make this possible and can someone help me out with this?
No. Like when the player presses the button the ball turns into the wheel and is fully replaced by the wheel but then turn back to the ball when the player lets go of the button.
Apologies for not understanding the question. Well what are the pros and cons of one method over the next? I usually go for the options that’s less consuming of resources but what would you suggest?