In the Game I try to make, I needed to change the possesd pawn.
But when I jump or fall and switch the pawn the old pawn stops falling or jumping.
Maybe I need to change a option, but I think it is a bug.
You can recreate the project with this steps:
- Create a Third Person Bp project
- Place a Character in the World(and make sure you select him)
- Open the level Blueprint and add the two references to the characters
- Make the level bp as shown in the Picture:
- Then start the game, jump(or fall) and press E
After you done this the character you’re not controlling should be fling like this:
I hope it was easy to understand, if not feel free to ask.
Thanks for any answer : )