Sorry for the hiatus, the update is finally live.
A lot of changes, but the main ones are
- New and improved hairstyles
- New and improved clothing
- Improved animations
- Aging slider. Only normal+color overlay, so young adult to adult basically
- Facial animation morphs
Beyond that I’ve done a lot of cleanup of the project files. As much functionality as possible has been moved to the Character Customizer component. Widget functions can now be found under a tab in the component.
Another change is that the head and body now use just one material and share textures. If you made any masks that applied to the head you might need to change those. This turned out to be necessary to fix the normal seam at the neck.
The facial animation morphs are a mostly complete set of FACS morphs which you can use to animate the face. You can’t really do it in engine so if you want to get started animating you can email me if you need the FBX files or help in any other way.
I’ve uploaded a video going over the new stuff: