kalakus
(kalakus)
April 30, 2018, 9:48pm
223
mlindborg:
Main thing is I’m updating the face presets. I’ve settled for 10 presets for each character and it should make character creation more intuitive and also provide more variety. Actually I should have done this from the beginning but hindsight etc.
I’ve improved the body morphs - added some extra ones for the female character (for increased “femininity”), separated leanness and muscle mass for the male character, added jiggle functionality to jiggle areas (amount can be modified in animBP). Also I’ve added a multiplier variable for each body morph in the menu blueprint which lets you exceed the 0-1 range and have it be compatible with the menu and the save system, if you want to do that.
I also want to improve the hairstyles and eyebrows a bit, but since it’s taken a while I’m releasing this as an intermediate update first.
Awesome news coming then, i’m pretty happy about the change you decide to made and this is surely the right direction, pretty happy about the feminity things and the jiggle functionality, hoping to see this update soon