Honestly - if this becomes a massive collection of “it should have” it will be a mess for order66 to keep up with, and, people who are using it, to keep up with.
Updates should be bug fixes and feature add-ons, like a female model.
I don’t want to update this for a bug fix, and, have to remove 10 models of aliens and monsters and random other items.
Honestly, it is a starting point, and, its a really good one as is. Limited cloths just to display features. Base male and female models to display as well.
Morph targets are easy to add, and, using his cloths and models as reference should give anyone, even beginners, a great start place.
I think some good videos on “how to” would solve a lot of confusion:
- How to implement into a current project
- How to add new characters to the display (more selection of models players will add on their own)
- How to setup morph targets (tho, any video will explain this). Maybe one using the current models just to show where to start would be good.
Now, if you notice #2 on the list, that would extend functionality of the character creator. Also, it would allow order66 to sell “after market” models, and, cloths, weapons, etc etc. Like a “snap-on” setup for those that wanted them. Keeping core functionality within the main program, and then, addressing issues “per-item” and not as a whole.
I am not trying to say anyone’s ideas are bad, but, I just don’t see the point of making a working core convoluted with tons of “i wants”