This is right, the editor export will not generate an FBX like the original and a lot of stuff will not be there, including the morph targets which is crucial to succeed creating the clothing… and Im sure nothing of this changed in 4.18.
This is right, the editor export will not generate an FBX like the original and a lot of stuff will not be there, including the morph targets which is crucial to succeed creating the clothing… and Im sure nothing of this changed in 4.18.