Character Creation - Expert Advice Needed!

Lol poor Poser and DS :smiley:

They get such a bad rap based on nothing more than unfounded perception.

Be it Poser or DS mesh is mesh and polygons are polygons and are just as primitive as a box and it’s what you do with it after as to purpose or intent that makes the difference.

Think of it this way.

Did you know that speedtree is used in a lot of different media besides video games?

Did you know speedtree was used in Avatar?

Did you know DS and Poser are used by many different production studios to generate back ground actors or crowed scenes?

Did you know that you can general hundreds of different and unique characters based on a handful of base body frames and never repeat the same character twice?

Stick with Maya or Max sure if you have the need to feel the pain but if you want to talk about empowering if the need is to flood your world with NPC’s, the next Assassin’s Creed, the power to do so is “now” in the hands of the individual with out the need for an entire production team.