I spawn the actor inside the air and it falls to floor like anticipated. but from time to time it falls via the panorama for unknown reasons. i have checked the collision on the mesh and it has each simple and complicated collision. The panorama is set to dam All with a default thickness of 16.zero. For the mesh the trace and object reaction are to dam the whole thing however the pawn. i’ve set show collision inside the editor and i will see the collision shown when it drops from the air.
Nox ShowBox VidMate