Character commonly falls through landscape mesh

Unfortunately Sending you a sample project would require “Management approval” BS, however I think I found a workaround which maybe the permanent solution!

This worked for us:

  1. Landscape Mode / Manage/ Selection Tools / Go To Change Component Size

  2. Set Resize Mode to "Resample (leave everything else the same)

  3. Apply (this may take a few seconds)

  4. When the process is complete/ build pathing if u have NPCs /

  5. Save close the editor

  6. Reopen editor / test / Player should no longer fall through the terrain

Hope this is not just a workaround but a solution to this issue, please let us know if this works for everyone.

Thanks!