Character cannot move up sprite

Hello everyone!

I have a sprite that is a triangle shape.


Now my sprite works correctly, however, the collision on it seems to be making the player not be able to walk up this sprite. It creates a plane shaped collision box for the sprite, based on the shape, and it seems to be too steep, as gravity pulls my characters down and they can never walk up.

Is there a good way to make my characters, stick to a tile such as this? I’ve tried changing character specific physics values, but this made no difference. I looked under physics for the sprite, but all i could find was possibly Locked Axis, but im not necessarily sure this is what im looking for. I play around with the values and had no luck.

Any help is greatly appreciated, and I know this community is super good with questions. You guys are awesome.