Summary
I created a character through an iphone scan and everything worked fine in Metahuman Creator. When I imported the UE5.3 project and synced my expressions via iphone live link, his left eye blink revealed the pupil.
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Character
Steps to Reproduce
just as summary said
Expected Result
Normal blinking and no pupil exposed
Observed Result
When his left eye blinks, the pupil is exposed
Platform(s)
Windows 11