Character Attribute System

Hi Adam, @

I downloaded again using the Unreal Engine launcher. But the latest version is accusing compatibility with old version 4.8 only.

I had seen some events for multiplayer. As the Server Event for levelUp PrintScreen message “[FONT=Arial Black]…:You Have Leveled UP YEEEY!”.
But there were many bugs when I put it to work. Something is wrong. Some things should work only on the owning client but replicate to all clients, while other clients remain without any functionality.

The ideal would be necessary in the character system a Gamestate and PlayerState containing the crucial variables or structures for replication. I wonder if the Character system is still alive and will receive any future update? I would appreciate see an update with a [FONT=Arial Black]Multiplayer Gameplay framework](Networking Overview for Unreal Engine | Unreal Engine 5.2 Documentation) containing working addStats events and Hud functionality?

I make a test using four players (Dedicated Server does not Works), and the result was not expected for a multiplayer game. The same hud was replicated and was overlapping on all clients.