character animation turn left 90 on level sequencer ue4

Hi all
i have animation(walking, idle and turn left or right 90 degree) i want after walking animation moving from location to another location then turn left animation 90 degree after that then animation idle is not turned left 90 is 0 degree and i figured out and solved by using (match with this bone in previous clip)

my problem when level sequencer finished the character location is correct but rotation yaw is 0 not 90 degree and i set (keep state) in transform character

how i can rotate 90 degree