Chapter 1 Cube Issues

Summary

Ever since I believe the removal of the creative hub, Kevin’s been left in a weird state where his lightning attack from Chapter 1 Season 5 is.. somewhat functional?

He’s able to shoot at the player/builds with enough hits (Sometimes, the player tracking is a bit messed up). The VFX also seems to be completely screwed up.

I’m unsure if this is just leftover code, but it would be nice to see this either properly implemented, or just flat-out removed due to how broken it is.

In addition to this, Kevin’s also been missing his ambience since his addition to Creative, despite the blueprint having a completely empty Audio Component, and the Sound Cue existing (It’s used on the floating island).

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Other

Steps to Reproduce

Shooting the cube as it takes 100 shots to have it shoot back when its supposed to take 3 (also does not glow when striking back)
Standing near it you can see the vfx is broken and the ambience doesn’t play. It is also red since the red version was added into og and messed up this one.

Expected Result

The cube will strike you after 100 shots and you’ll notice the color is different and vfx and ambience is broken.

Observed Result

The actual result of what’s supposed to happen is the cube is supposed to attack you with purple lighting and after 3 shots. It is also supposed to have ambience sounds and vfx.

Platform(s)

All

Upload an image

Additional Notes

The image shows the ambience is missing. I dont have videos of it as of now.