Chaos Physics Equivalent of PhysX Functions

We have a UE 4.27 based code that uses PhysX functions that we need to migrate to Chaos physics now that we are using UE 5.1. What are the equivalent chaos physics functions for the following PhysX functions. I couldn’t find any documentation around that.

  1. PxScene::sweep - Scene Queries — NVIDIA PhysX SDK 3.4.0 Documentation
  2. PxScene::raycast - Scene Queries — NVIDIA PhysX SDK 3.4.0 Documentation

FPhysicsInterface::Sweep_Geom
FPhysicsInterface::RaycastSingle