Summary
Hello, everyone! I’m not sure if this is the right place to post this. I’m starting a muscle simulation in Chaos Flesh and came across this problem. The muscles are not staying in the skeleton’s pose. When I start the simulation, they jump forward. I already checked the root bone’s rotation, and it’s the same as the skeleton’s. Can you help me?
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Character
Steps to Reproduce
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Expected Result
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Observed Result
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Platform(s)
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