Chaos destruction with distance field

Hey there!
I am currently using a distance field to create water ripples on a material. Now I would like to use the chaos destruction to have an object break into smaller parts creating ripples on the material. But it seems like the fragments are not generating a distance field. I checked that affect distance field is enabled and that they have a material that should be fine with the distance field but they are still not creating any. I am using Unreal 5.1.1
Is this not supported or am I overlooking some option that I need to enable?
Thank you for the help!