is there any way to get clothing sims to work with path tracer? at the minute when rendering with temporal samples the cloth sim is resetting and moving every temporal sample, this is making some really jerky movements and shaking in the final render. the only solution I found was to set the temporal samples to 1 and the spatial samples to something like 1024 but this is so taxing on the gpu that it crashes on the third frame with the MRQ.
1 Like