I’ve tried checking the forums to see if someone had the same problem. The closest one was Chaos Cloth Shadow Artefacts , but enabling Nanite doesn’t fix the problem.
For some reason, importing clothes from Marvelous Designer creates some strange shading on .usd clothes. I’ve tried importing with LiveSync, using the Thick and Thin options, optimizing the mesh, creating new materials in Unreal, nothing works.
This is how the clothes look in the Cloth Asset window:
But in the viewport looks like this:
Does anyone know why this happens?

