Chaos Cloth Shadow Artefacts

Hi Everyone. I’ve been playing around With Chaos Cloth Sim for the fisr time this week. I had many issues whihc kept on mkaing the project crash. However, I have resolved those and I can now get the Cloth sim to work (Well enough at least…)

BUT I am now having an issue with a weird shadow artefact/glitch affect taking place when I simulate my scene.

It is the harsh polygon shadow appearing on the dark blue tent sheet in the screenshot. All other lighting is absoultely fine. This odd glitch has only cropped up on the clothing material which I am simulating.

Does anyone know what could be causing this or how I could fix it?

Thanks in advance!

I’ve had a similar problem with other objects in my scene. Apparently, the problem was caused by Raytracing, and this command solved it for me:

r.Raytracing.nanite.mode 1

The command is used to control the integration mode of Nanite meshes with the ray tracing system. By setting the command to 1, you enable the use of Nanite meshes in ray tracing. Hope it helps!

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