Hello, I’m new to VR game development but not new to unreal.
I’m having a really odd issue.
When i load a level from inside a level using an actor i made as a button
the game freezes then goes back to oculus home, after a few minutes
the level loads however now it spawns me under the world if i click on the ground.
but if i play each level by its self without the Open level it works and there is no issue.
I can’t seem to get it to work.
I tried setting nav-recast to dynamic in either map and in both and that don’t help at all.
here is a video so you can see what is going on. Please someone have a fix for this issue. I so totally want to get this working.
Can you try to do Enable HMD with Enable unticked (stereo off) before calling Open Level, then re-enable the stereo mode once you are in the new level. Does it make any difference?