I have the same issue as Cheese Dragon it seems. As soon as we change the world to meters value during game runtime, the VR feels off, the movement of the level doesn’t match the movement of the VR boundaries when moving around.
I have the same issue as Cheese Dragon it seems. As soon as we change the world to meters value during game runtime, the VR feels off, the movement of the level doesn’t match the movement of the VR boundaries when moving around.