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Changing World to Meters scale at runtime disrupts HMD rendering on HTC Vive
Development
Platform & Builds
XR Development
VR
,
VR-Vive
,
UE4-18
,
unreal-engine
,
question
RogueSheep
(RogueSheep)
April 2, 2019, 11:08am
13
Thanks
@VizualTek
closing all (other) tabs did the trick!
This weirdness is still occurring in 4.21
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