Unreal 5.2.1
Having fun making rivers. I’ve tried different scenes with different terrain; two different projects; and also in both Unreal 5.1 and 5.2, I have this issue:
When I edit my river “Water Material” - Absorption - whether I edit the default material or I made an instance - making changes in the color wheel and the saturation work great. But as soon as I make an adjustment to the value, the river turns dark and subsequent changes to Value do nothing.
I have to either replace the material file with a backup or make a new instance from an unaltered one.
Here I’m trying to make it a bright pink. You can see redness in part of the water.
https://drive.google.com/file/d/1d8P5WZLTjfAEgBh6OLbXlTTUMZf_8-dm/view?usp=drive_link
Thank you.
(I am new to this side of Unreal, so consider that).