How do I switch the texture in an Instanced Material?
These are the steps I did:
1.Created a Master Material
2.Plugged the texture in
3.RMB over the texture node and chose “Convert to Parameter”
4.Click Save
5.RMB over the master Material and chose “Create Material Instance”
- Open the Instanced Material
- Turn on Param
- Swap out texture map
- Set Mesh Preview
- Click Save
The texture on the shorts still does show on the mesh.