Changing Text3D Location Progress over time?

I want to spawn a Text3D Actor and change the Location Progress over a few seconds. I can make it appear and change the text but I’m not sure how to go about changing the Location Progress. The best I’ve managed is inputting a variable that changes it instantly. Any help with this would be much appreciated!

Many ways to do it. Timeline gives you great control over many aspects of the movement:

Here, the TL’s New Track 0 float is a value that goes from 0 to 1 over 1s. You can set it up inside the timeline:

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Thank you so much for this! I will give it a go now!

Edit: Dude this was amazing! Thanks again! I have never used Timelines (I’m new to unreal) and this is a game changer!

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