Hello,
Is there any easy way to change the scene polarity (for ex. from Black Hot to White Hot and vice-versa)?
Hi Cristina,
You’ll probably be wanting to use 2 different post-process volumes.
Drag a post-process volume into your scene and enable ‘Infinite Extent (Unbound)’ This will make it so you do not need to be inside of the volume to see the effect.
Then start playing with values. (Saturation set to 0 for black and white for example)
I think LUTs might be an option to get more extreme color results.
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Polarity in what sense?
Inverting the colors rendered?
This material is a simple inverter that you can configure as part of the post-process custom shaders:
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Yes inverting the colors rendered. Thanks