Changing mesh param in Niagara?

So niagara lets you set custom param for nearly anything which is great.

Here’s the scale being set by the User.Scale param

However here you can see there’s no where to set the mesh to use my User.Mesh param.

I also can’t find any sort of SetMesh node to add to particle spawn. So how can we change particle meshes?


No way to modify Niagara Mesh Renderer at runtime yet apparently… I reaaaaally need this feature for my game. This is upsetting. :confused: