Is there any way to change material shader type depending on the platform? What I’m trying to achieve is to have Unlit materials on Mobile and Lit materials on PC, without branching and without compiling both on Mobile.
Any advice?
Is there any way to change material shader type depending on the platform? What I’m trying to achieve is to have Unlit materials on Mobile and Lit materials on PC, without branching and without compiling both on Mobile.
Any advice?