Summary
When changing the built-in options (under the drop-down category “Mobile Trailer”, such as “Exterior Design”) on the props “Transit Mobile Trailer A”, “Transit Mobile Trailer B”, and “Transit Mobile Trailer Alt B”, you get validation errors when attempting to save, check-in changes, or launch a session.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
- Place down any of the “Transit Mobile Trailer” assets in UEFN
- Change any of the options under the “Mobile Trailer” dropdown with the prop selected (Exterior Color, Tint Color, Interior Material)
- Attempt to save the project, check-in changes, or launch a session
Expected Result
It should validate with no problems
Observed Result
It produces validation errors, shown in the included screenshots
Platform(s)
PC
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Additional Notes
You may want to also enable using custom texture data on the Primary and Secondary options, because as of right now, we have no way of self-customizing them.


