Summary
Vehicle customization in the Changing Booth and My Locker Loadout is malfunctioning in Creative/UEFN maps. Owned vehicles do not display correctly unless saved as presets, and customizing car bodies, wheels, and decals causes UI and rendering issues. Cosmetic elements such as decals and Boost/Drift Trails are not visible or fail to load properly. The issue affects both Sports Cars and SUVs and appears to be specific to the Creative/UEFN environment.
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Other
Steps to Reproduce
Steps to Reproduce the Issue
Launch Fortnite.
Enter Creative mode or load any UEFN map (published or unpublished).
Use a Changing Booth device placed on the map.
Interact with the Changing Booth and select “Change Outfit.”
Navigate to My Locker Loadout.
Attempt to manually change your vehicle without selecting a saved preset.
Observe the following issues:
Vehicles appear as if they are not owned (empty or missing from locker).
Click on Car Body → owned car bodies do not display correctly (e.g., Sports Car body missing or bugged).
Click on Decals → vehicle appears without wheels.
Click on Wheels → wheels cannot be changed properly.
Apply decals → decals do not appear on the vehicle (even if saved in a preset).
Spawn into the map and use the vehicle → Boost Trail / Drift Trail (Nitro effects) are invisible.
Repeat the same steps with an SUV → same issues occur.
Expected Result
Expected Result
Vehicle customization inside the Changing Booth and My Locker Loadout should properly display all owned vehicle bodies, wheels, decals, and effects on Creative/UEFN maps.
• Owned vehicles should appear correctly without requiring a preset to be saved.
• Car bodies, wheels, and decals should load and display properly when selected.
• Decals should be visible on vehicles when equipped or saved in a preset.
• Wheels should render correctly and be customizable without causing the locker UI to break.
• Boost Trail / Drift Trail (Nitro effects) should be visible on vehicles inside UEFN maps.
• The system should function consistently for both Sports Cars and SUVs, matching behavior seen in other game modes.
Observed Result
Observed Result
• Vehicle customization only works properly when a preset is saved; manually changing vehicles often shows that owned vehicles are missing.
• After selecting the Car Body option, the locker UI becomes bugged and does not correctly display owned car bodies.
• When selecting Decals, the vehicle appears but wheels are missing.
• Wheels cannot be changed properly when selecting the Wheels tab.
• Decals do not visually appear on vehicles, even if they are saved inside a preset.
• Boost Trail / Drift Trail (Nitro effects) are completely invisible on all tested UEFN maps, including unpublished personal maps.
• Similar issues occur with SUV vehicle customization.
• The issue appears to be specific to Creative / UEFN environments, as vehicle customization works differently in other game modes.
Platform(s)
PC
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Additional Notes
Additional Notes:
Save a vehicle preset → vehicle appears correctly only when the preset is used.
Test the same customization in non-Creative modes → issue does not occur there.

