Summary
When exiting a changing booth on an island with proximity chat enabled and a “full volume distance” greater than approximately 150 meters, the players experience completely freezes and the game is unplayable.i
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Island Settings
Steps to Reproduce
- Create new project
- Place changing booth in map
- Enable proximity chat
- Set proximity chat full volume range to > 150m.
- Launch map (edit session, private code, or public)
- Enter changing booth
- Attempt to exit
Expected Result
Player is able to exit changing booth as normal
Observed Result
Player is stuck and invisible, unable to move.
Platform(s)
PC, Xbox, PS
Additional Notes
The range at which the bug begins to occur is somewhere between 140 meters and 150 meters. I tested 140 meters and below, which did not result in this bug. I tested 150 meters and above and the bug occurred consistently.
The bug appears to persist throughout an edit session, once the bug occured, even if the setting was reverted to a value below 140 meters, it will still occur after pushing changes.
In an edit session, the bug occurs as a blue screen (the background of the changing booth ui) rather than the character being invisible and frozen. However, this is functionally the same since no gameplay is possible from this point.
While the player is in this bugged state, they are visible standing outside the changing booth.