When trying to check in changes to revision control, things will run through like normal, but a new snapshot will not be created and it will ultimately say that none of those changes were checked in.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Unreal Revision Control
Steps to Reproduce
Check in changes. Only happens to this specific project.
Expected Result
Changes successfully check in and a new snapshot is created.
Observed Result
Changes won’t check in, it loads like it should and ends up saying I can check in 3,876 changes to the project.
Platform(s)
windows
Video
Additional Notes
This happens on one other project of mine that uses the same custom landscape material.
Do you know the project id? It can be found in the .uefnproject file in the project root.
Could you share your UnrealEditorFortnite.log and any UnrealRevisionControl*.log files found in C:\Users\<user>\AppData\Local\UnrealEditorFortnite\Saved\Logs ?
After trying to check in, I get this error:
LogSourceControl: Warning: RunCommandInternalRaw(project snapshot create): Errors = ‘Unexpected error during communication with API server.’
SourceControl: Error: Unexpected error during communication with API server.
This project was created on April 30th, 2025
The project ID is 2a9d99e3-45c9-4718-a7fd-019dcf30a101
I see the editor log, but my revision control one is empty. There are backup revision control ones that I could send in though. I apologize if I did this incorrectly, I have never done this before.
I decided to clean up the content drawer, that didn’t fix it. Randomly had an idea to disable Revision Control and restart UEFN then Re-Enable it, that got it to check in!