Change UPROPERTY value of UBlueprint::ParentClass

Hello!

I have inherited from ACharacter and set this derived class as ParentClass to create UBlueprint object.
I can change property values of UBlueprint object with the help of functions: UStruct::FindPropertyByName, UProperty::ContainerPtrToValuePtr and SetFloatingPointPropertyValue and so on. And I can change property values of derived class (UBlueprint::ParentClass) via UI of Blueprint Editor.

How I can change property values of derived class from C++?

Thanks in advance!

Hi SorryBabushka,

I noticed that this is a duplicate of a post you created on the UDN. I will go ahead and resolve this post so we can focus on the other one.

Hi ,

Thank you!