The default folder is in the “documents”-Folder. This is ok but I want to change it. It is loadin all to this folder. My c-Disk is getting to full
Thats why I want to move the whole project and example project to another folder. I see it is not only copy and paste
So how can I move these datas?
Is it also possible to change the default folder? Cause if I download new files they will also automaticly moved to the own documents. And well these are on my C: Disk
Hey all thank you for the help. Now I’m able to change the folder of my project. But anyone knows if I can change the directory of a project? For example. I want to move “Project 1” from drive C: to drive E:. If I use copy and paste he will not find the datas I’ve made like levels/maps. If I try to open them it says that he can not find the level. It works again after I moved it back to the C: drive.
I hope they will change this. Cause I don’t think that it is a good way to download all samples (and I think future assets) to the my documents folder. Also I think it is not good if I can’t move the project to other folders or HDDs.
A lot of people are using the C: drive only for windows and a few progs so there is not a lot of space.
@Zeblote: yes I can do that. But after I’ve done that, I got the repair message in the engine launcher. So I think there must be anything to set the default folder on another disk for example. Should be really simple but I think this is a thing that should be fixed. Hope I’m not alone with that
Yeah, the launcher will still look in Documents/Unreal Projects and notice the folders it downloaded are gone, so it gives you the option to repair it. To use the projects after you moved them, just click Browse and manually find them in the new folder until they add a way to change the default project path.
No unfortunately not, but you can change the location of your documents folder. Just browse to your documents folder, make a right-click on it and under Properties there is an Entry called Path. There you can set the new location of your Documents folder. In general this shouldn’t create problems with other programs!
But as stated before you can move your project wherever you want. All you have to do is open the Editor go on File - Open Project… - Browse and from there you can look for your Project File (.uproject)
If its really bugging you and you’re building from source on Windows, you could modify the project wizard’s default project creation path (GameProjectUtils.cpp):
[FONT=courier new]FString GameProjectUtils::GetDefaultProjectCreationPath()
{[INDENT][FONT=courier new]// My Documents
//const FString DefaultProjectSubFolder = TEXT(“Unreal Projects”);
//return FString(FPlatformProcess::UserDir()) + DefaultProjectSubFolder;
return TEXT(“D:\SomPath\UnrealProjects”);
[FONT=courier new]}
[/INDENT]
I expect this will be configurable at some point in the future though, so its probably worth waiting it out and copying things around for now.