Hi Rymazon, since you are creating a multiplayer game I figure you have knowledge about Game Modes and Game State.
- I would create a “State Machine” and have Pre-, During-, Post- game states so I could define waht stae we are in so to speak.
- Second of all spawn all players as spectators and when they click ready you can make them spawn how ever you like when they are possesing their new player-pawn. This needs to be executed on the server.
This will allow you to configure your game in the Pre-game state when everyone is in spectator mode and force the to spawn to what ever you like when they have clicked ready and the match begins.
/J