(Note: I am trying to recreate, about selecting a choiced Layer, then instantiate object so that the object will be in that Layer, or like “how using blueprint or c++”, when dragging water object or patches, it creates its own Layer)
I want to change the Layer of a specific Layer Blueprint Brushes, is there a way using Nodes or c++ in Landscape mode?
And/or is there a way using Nodes or c++ which can automatically Add/Select the Layer in Landscape mode?