is there a way to change a landscapes heightmap in editor dynamically? Like say I had an array of heightmaps (not my usecase but a simple example) is there any way to properly create a landscape and set the heightmap or edit an existing landscapes heightmap - even in c++?
I don’t see any blueprint options but I know its possible, there’s a fantastic map maker asset on the marketplace that seems to be able to do it but I cant figure out how.
I tried building my own plugin in c++ but I cant get it to properly create a landscape (it does create one, but it isn’t visible lol) so I’m wondering if there is a specific way you are supposed to do that or any useful info I could read up on